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Ironically, Black Flag manages to be so good because it tones down all the Assassin’s Creed elements, and instead focuses on providing a story and gameplay experience built around the idea of piracy. Assassin’s Creed IV: Black Flag is easily the best pirate game ever made, giving players a vast world to explore and plunder. Video games arguably have an even stronger obsession, and nine years ago Ubisoft released one game that manages to perfectly tap into that pirate fantasy. The investigation into Skull & Bones also revealed that several Singaporean developers felt there had been a ceiling placed upon their progression within the company - a ceiling that does not exist for French developers, they allege.There are few time periods more romanticized than the Age of Piracy, and all forms of entertainment have long been obsessed with the freedom-loving pirates who sail the open seas. Ubisoft came under fire for various workplace scandals last year, mostly involving some form of harassment. It’s easy to mock Ubisoft for this, but it’s important to remember that individual people are involved in making this game, being pulled in several different directions at once, with no end in sight. Three years after it was supposed to be in our hands, it’s finally in a vaguely playable state. This game was initially supposed to launch in 2018 - in mid-2021, it just passed Alpha. It’s difficult to oversell how chaotic Skull & Bones is as an entity - and it’s not chaotic in the fun pirate ship kind of way either. But it never needed to be that way, especially when Assassin’s Creed 4: Black Flag was sitting right there. It has had such a strange, drawn-out development process, and those recent reports also reveal that, predictably, this process has been toxic in places too.
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This week, we got a boatload of information about Skull & Bones, including the bizarre reveals that years into development, the team was still deciding whether you would play as the pirate or the boat, and that because of a deal with the Singaporean government, Ubisoft has essentially been forced to continue with the game.
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